Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Inner Circle > Sardelac Sanitarium

Notices

Reply
 
Thread Tools Display Modes
Old Jun 08, 2008, 09:10 PM // 21:10   #1
Ascalonian Squire
 
Join Date: Mar 2007
Guild: Emo Rejects [ER]
Profession: R/
Advertisement

Disable Ads
Default New Class: Battlefield Controller

I'm not very creative so I can't think of a name for this type.
This profession have ability to control battlefield defensively and offensively like Cripshot. The only disadvantage this class have is that all their skill does officially no damage, the damage came from their primary attribute which can be very versatile and deadly.
A new type of skill will be introduce, Field Spell, they act like ward except they changed the ground texture by simply just recolor or overlap a new texture. Another type that will introduced is maintaining hexes, unlike the monk ability to maintain enchantment, they maintain hex on enemy and end if they wish to stop maintaining it.

Equipment: Use a Staff or Cane with Focus Item. 70 AR, -10AR vs Physical Damage, +10AR vs Elemental Damave. 30 Energy with 4 Pips

Attribute:

Velocity: Foes take 2 damage for every rank in velocity whenever you cast target BC spell on them.

Bodyweight: Improve your skill on offensive spell on your foes

Wind Resistance: Improve your skill on defensively enchanting your allies

Land Mastery: Improve your field spell

Example Skills:

Shaking Ground [25E | 2S | 30R]: Elite Field Spell. Create a field in your current location. For 3...10 seconds, foes in the area move 25% slower and have 10...50% to knockdown every second. This skill cause exhaustion.

Burden of Wind [10E | 1S | 5R]: Elite Enchantment Spell. For 5...15 seconds all your party member move 33% faster. When this enchantment end, all your party member suffer cripple for 10 seconds.

Magnet Aura [10E | -1E | 3/4S | 30R]: Elite Hex Spell. Target foe teleport to you. When this hex end, target foe teleport back to their original location.

Unstable Ground [15E | 2S | 30R]: Field Spell. Create a field in target foe location. For 5...15 seconds, all foes in the area is knockdown everytime a non-spirit creature die in the area.

Burden Anguish [15E | 1S | 30R]: Hex Spell. For 1...5 seconds, target foe move 33% slower, when this hex end, target foe is cripple for 1..5 seconds.

Ice Ground [25E | 2S | 30R]: Field Spell. Create a field spell in your current location. For 10...20 seconds, all non-moving foes in the area move 33% slower for 5 seconds.

Shared Speed [5E | -1E | 1S | 10R]: Elite Hex Spell. While you maintain this hex spell, you and target foe move 33% slower.

Contain Speed [10E | -1E | 1S | 30R]: Elite Enchantment Spell. While you maintain this enchantment, all party member including you cannot be altered by speed (faster or slower).

Give Speed [5E | -1E | 1S | 10R]: Enchantment Spell. While you maintain this enchantment, target ally move 33% faster and you move 33% slower.

Last edited by ZionHikari; Jun 08, 2008 at 09:46 PM // 21:46..
ZionHikari is offline   Reply With Quote
Old Jun 08, 2008, 09:17 PM // 21:17   #2
Forge Runner
 
Bowstring Badass's Avatar
 
Join Date: Nov 2005
Location: Character selection screen figuring what I want to play...
Guild: Purple Lingerie - :D
Default

This is basically an elementalist.
Bowstring Badass is offline   Reply With Quote
Old Jun 08, 2008, 09:27 PM // 21:27   #3
Lion's Arch Merchant
 
Hodgie's Avatar
 
Join Date: Nov 2006
Location: On A Chair
Guild: Rise Of Corruption
Profession: Mo/
Default

Yeah this is really just an ele.
Hodgie is offline   Reply With Quote
Old Jun 08, 2008, 09:27 PM // 21:27   #4
Desert Nomad
 
Join Date: Apr 2008
Default

/notsigned
seems very broken, can't see this class fitting into gw.
the maintained hex that shadowsteps a foe is a very broken idea, and doesnt seem to fit with the concept of the class anyway.
Rhamia Darigaz is offline   Reply With Quote
Old Jun 08, 2008, 09:30 PM // 21:30   #5
Jungle Guide
 
FlamingMetroid's Avatar
 
Join Date: Sep 2007
Location: standing on your last control point, while the rest of your team is to busy killing mine
Guild: The Luminaries [Lumi]
Profession: A/
Default

at first I thought this was going to be a paragon ripoff, but am pleasantly surprised to see that people have moved on to unnecessarily recreating other current classes
FlamingMetroid is offline   Reply With Quote
Old Jun 08, 2008, 09:43 PM // 21:43   #6
Ascalonian Squire
 
Join Date: Mar 2007
Guild: Emo Rejects [ER]
Profession: R/
Default

Quote:
Originally Posted by Rhamia Darigaz
/notsigned
seems very broken, can't see this class fitting into gw.
the maintained hex that shadowsteps a foe is a very broken idea, and doesnt seem to fit with the concept of the class anyway.
It used to create an escape route. The disadvantage is easily removed if foe already at melee range with you, run for a bit then stop maintaining.

And yes this is an ele but it I could change those name and there, no more ele. This would be the only class that have most power over speed and battlefield.
ZionHikari is offline   Reply With Quote
Old Jun 08, 2008, 09:50 PM // 21:50   #7
Jungle Guide
 
FlamingMetroid's Avatar
 
Join Date: Sep 2007
Location: standing on your last control point, while the rest of your team is to busy killing mine
Guild: The Luminaries [Lumi]
Profession: A/
Default

Oh, this is from the guy who made this thread
ie: he's completely retarded and your better off ignoring him
FlamingMetroid is offline   Reply With Quote
Old Jun 08, 2008, 10:06 PM // 22:06   #8
Krytan Explorer
 
Miska Bow's Avatar
 
Join Date: Jan 2008
Location: somewhere, Grinding some l33t titles
Guild: Order of the Divine WoodChuck
Profession: R/
Default

Battlefield Controller? Sounds like a polite name for the raging Noob wammos you can pug with in Ascalon.
Miska Bow is offline   Reply With Quote
Old Jun 08, 2008, 10:14 PM // 22:14   #9
Forge Runner
 
Icy The Mage's Avatar
 
Join Date: Apr 2008
Location: Canada
Profession: E/
Default

except that now they can echo mending with their 4 pips of regen
Icy The Mage is offline   Reply With Quote
Old Jun 08, 2008, 11:10 PM // 23:10   #10
Lion's Arch Merchant
 
doudou_steve's Avatar
 
Join Date: Dec 2007
Location: Canada
Guild: Guildless QQ
Profession: W/
Default

Ewwwwww

/notsigned
doudou_steve is offline   Reply With Quote
Old Jun 09, 2008, 06:58 AM // 06:58   #11
Desert Nomad
 
Phoenix Tears's Avatar
 
Join Date: Feb 2007
Default

Quote:
Originally Posted by Hodgie
Yeah this is really just an ele.
lol, no thats basically just the gameplay of the ragnarok Online's Sages/Scholars and I'm 100% sure, that its them, from which the OP got the idea for this ...

Imo a passive supportive Caster Class that I'd like to see in similar ways too for GW2, but I'd combine this gameplay together with this CC

http://www.guildwarsguru.com/forum/s...php?t=10273680 (navigator)


A Class then, that would bring into the Game new Skill types:

- Flag Skills &
- Field Skills

As geographical masterminds they should be able to know, how to get combat advantages of the fields.

And imo the Concept about the Navigator is good usable, to combine it with the RO's Sage/Scholar Gameplay, without naming them the same
Phoenix Tears is offline   Reply With Quote
Old Jun 09, 2008, 07:16 AM // 07:16   #12
Jungle Guide
 
System_Crush's Avatar
 
Join Date: Oct 2006
Location: Tripping in Holland
Guild: My guild died :`(
Profession: N/
Default

Quote:
Originally Posted by ZionHikari
Magnet Aura [10E | -1E | 3/4S | 30R]: Elite Hex Spell. Target foe teleport to you. When this hex end, target foe teleport back to their original location.
"I'm gonna magnet their monk, all warriors stand in a circle around me!"
Arcane echo it to rince and repeat and you have a guaranteed win in probably any PvP.

Also except for naming and similarity to [windborne speed] its not ele enough to be just like an ele.
System_Crush is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Fred Kiwi Off-Topic & the Absurd 15 Apr 18, 2007 04:44 PM // 16:44
PvE Battlefield: total chaos! reetkever The Riverside Inn 89 Nov 02, 2006 04:23 PM // 16:23
William The Smasher Off-Topic & the Absurd 15 Oct 26, 2006 12:53 AM // 00:53
Thallandor Off-Topic & the Absurd 10 Oct 19, 2006 05:21 PM // 17:21
Battlefield 2 - who plays it ? KillSw1tch7 Off-Topic & the Absurd 13 Sep 01, 2005 07:03 PM // 19:03


All times are GMT. The time now is 04:26 PM // 16:26.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("